Blocked Under Ground
An audio game built in cooperation with Bayerischer Rundfunk to mark 100 years of audiobooks. As one of six developers, I built game logic, audio design, and UI in Unity and C#, shaping the mechanics around two usability studies with 15 participants. Published on the App Store and Google Play, and presented at the format's 100th-anniversary celebration.
Published on the App Store & Google Play
View on the App Store